I feel programmers in the 21th century prefer so-called dynamic, scripting or light-weight programming languages to the good-old static, compilation-based, and heavy-weight ones. In this sense, I belong to the old-style programmers, who like C, awk, and simple Bourne Shell. So far the most complex light-weight language I've used is Perl.
I like definitive or pre-defined syntax and keywords than those which may change the meanings by the programmer's definition, because the dynamic definition will make the program too complicated. Maybe my brain is losing flexibility, but I'd rather want to read something which can be easily decoded than the cryptic ones.
I didn't have a chance to formally learn programming, however, during my education. This is both good and bad: the good thing is that you don't have to spend time on learning subjects which you won't use throughout the rest of your life; and the bad thing is that you may have no chance to know the coding practice much efficient than what you usually write.
Some programming languages still irritate me. I should confess I don't like Prolog. I will be a very poor programmer if I have to write only rules between the objects than the way of moving around and cutting and pasting them. Thinking about the backtracking facility is a nightmare for me. I'm 99.9% (if not 100%) filled with the idea that every statement of a programming language will have a side effect, or may cause changes of the contents of the preallocated memory space. I still don't believe in the idea that no assignment is needed for a real-world computing.
I still think, however, the idea of functional languages which is focused on the relationship of data than copying and manipulating them back and forth, is an essential part of the modern computer programming. Abstraction work of data often simplifies the complex problems. Writing things in recursion than an arbitrary loop will simplify the code and often makes it efficient.
Recently I've learned many young programmers are learning a lot from LISP and Scheme, and I've heard some of them have learned Scheme in their formal education process. I welcome that trend and I hope it continues to grow, because in the real-world programming paradigm there's large room for optimization by introducing Scheme-style abstraction, such as describing an XML document in an S expression.
Gauche, an implementation of Scheme by Shiro Kawai and other developers, is a well-balanced mixture of the LISP-Scheme tradition of simplicity and a Perl-like feature, such as being able to handle Unicode, regular expressions, network sockets, and simple byte-aligned buffer structures which is essential for network programming.
Gauche is a viable alternative to scripting languages like Perl; and it's still a Scheme implementation, so an old-minded programmer like me has many things to learn and enjoy. Gauche has a lot of modules or external libraries to handle real-world problems, such as manipulating database engines and HTML/XML data structures. It took me only three hours to rewrite a Japanese input method server program in C by Gauche, thanks to the modules. Gauche and Scheme designers also know that programmers want to use assignments, so an old-headed guy like me didn't have to scratch the head forever.
In 1989, when I first met a Symbolics LISP machine, it didn't attract me much because the machine was something completely different from the UNIX workstations, which I wanted to use to communicate with my friends and gurus. I realize, however, things have changed a lot now; you can play around and even solve the real-world issues on a LISP-Scheme processing environment like Gauche. The vast increase of processing power including the CPU speed and the amount of main memory make this possible for everyone. And I think it's a new Scheme-a-tic diagram for a competitive programmer; you will become much more productive after learning practical data abstraction.